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Alternate Realities

 

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A New Look!

Welcome to Alternate Realities! If you've been to this site before, you'll notice that we've changed the site a bit. Not to worry! The same beloved AR mechanics are here, presented in what is, hopefully, an easier to navigate presentation. If you're not comfortable with this new layout, the old layout will still be accessible for a time, but please note that it will not be updated as frequently as this main page. If you have comments, concerns, or suggestions about our new look, please email us.

Alternate Realities is a generic, modular, copylefted role-playing system originally created by Carter Butts, Karim Nassar, and Brian Rayburn. Whether you are interested in science fiction or fantasy, story or simulation, AR can support your campaign.

Key features of AR include:

  • A generic, object oriented approach to game design
  • Modular rule systems
  • Adjustable levels of detail
  • Nonlinear character development
  • A cultural description system
  • Full coverage of psycho-social character traits
  • Essentially total expansion flexibility
  • Freedom to copy and distribute freely
  • An open and accessable design community

A few words on the AR design philosophy are also out there, for those who are interested.

 

 

 

Alternate Realities: A system by gamers, for gamers.

Use one of these handy banners to declare to the world that You use AR!

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Carter Butts, carter.butts@cox.net

 
Karim Nassar, karim@karimnassar.com
   
 
Note: Alternate Realities, the Alternate Realities Project, and the other materials included on this site are not in any way the property of nor affiliated with Alternate Realities Publishing; nor are any of their products ours!